Will is making pottery. Previously, he was a staff engineer at Welkin Health, making software for clinical program development. You can find out more on LinkedIn and Github.
Teldim is a game where the player controls one character, snaps to a point in the past, and switches control to another character. The goal is to present combat puzzles that the player solves through "simultaneous" control of multiple characters.
Boids Hand Tracking is a simple mashup of a boids implementation with a hand detection library. The boids flee from your hand and otherwise follow typical simulation logic. This is an early cut of a game in which chat participants herd flocks to their opponent's side of the screen.
Gordian imagines a healthcare CRM that treats program rollout like software deployment. The prototype grants program developers visibility into their current changes, control over their release cycle, and insight into historical program versions.